New stats live! (8th June 2017)

Ida (Nitro Games)Ida (Nitro Games) Posts: 262Community Manager Nitro Games
edited June 8 in Medals of War
Hi there, Commanders!

We've gone through some balancing changes based on your feedback. Thank you for your participation - it was very helpful!

Below you can find a list of the changes. Check it out and tell us your opinion. We'd love to hear what you think! ^^ 

UNITS

Shotgunner
- Reduced supply cost from 5 to 3
- Reduced damage and hitpoints

Goliath
- Increased hitpoints

Bazooka
- Reduced damage vs infantry
- Increased damage vs vehicles and buildings

Medic
- Increased hitpoints
- Increased Healing Amount slightly

Rifleman
- Increased weapon Damage
- Increased effectiveness versus other Riflemen
- Increased range

Light Tank
- Reduced hitpoints
- Reworked damage output (starts lower now but goes higher than before when upgraded)

Jeep
- Reduced supply cost from 6 to 5

K9
- Reduced damage


COMMANDS

Mine
- Reduced Command point cost from 3 to 1
- Reduced damage

Missile Strike
- Reduced Command point cost from 2 to 1
- Reduced damage
- Slightly decreased blast radius of shells

First Aid
- Increased healing effect

Bomb Drop
- Decreased blast radius from 20 to 12


OTHER CHANGES

Supply Gain
- Increased supply gain slightly

Gold
- Reduced Campaign gold rewards

HQ Vision
- Reduced HQ vision range from 70 to 60

Western Front Day 1
- Changed AI command from Naval Bombardment to First Aid
Sign In or Register to comment.